Thursday, 24 September 2015

GIRL CHARACTER MODELING


This character is modeled in AutoDesk Maya.


Character Sheet of Girl from Back, Side and Front View respectively with AO and Wireframe.


UV Unwrapping of the Girl Character.

SCI-FI PLATE


This is modeled and textured in AutoDesk Maya and Adobe PhotoShop. Below is the breakdown of this sci-fi plate.


DIFFUSE MAP

NORMAL MAP


AO MAP


SPECULAR MAP



AMMO BOX - GAMING ASSET

 Modeling Ammo Box serves two purposes.
First was practicing of Hard Surface Modeling and second included the creation of low poly model and baking normal map and AO map for the details.


HARD SURFACE MODELING OF AMMO BOX with AO Render in  Mental Ray, AutoDesk Maya.


LOW POLY MODEL of the above Ammo Box with baking of Normal Map and AO Map respectively including the wireframe.

OLD ASYLUM ROOM MODELING AND TEXTURING



Asylum Room was modeled and textured in AutoDesk 3Ds Max and rendered in Mental Ray.
Main focus was laid on creating dirty textures for the room while creating this scene. 

INTERIOR


This interior room is modeled, textured, shaded and lighted up by me in  AutoDesk 3Ds Max. Different mood lighting is done in this interior.


EVENING LIGHTING


 CEILING IES LIGHTING


MORNING LIGHTING


ROMANTIC NIGHT  LIGHTING


PHOTOSHOP PAINTING



PHOTOSHOP PAINTING OF DISNEY PRINCESS.


ABOUT MYSELF

Hello! I am Srishty Aggarwal from Delhi.
I am a 3D modeling and texturing artist in AutoDesk Maya, AutoDesk Mudbox, AutoDesk 3Ds Max and Adobe PhotoShop. Other softwares in which I work includes Adobe Flash, Adobe Premiere and Adobe After Effects. I am also certified in Adobe PhotoShop CS6 and AutoDesk 3Ds Max.
Some of my hobbies include sketching, painting, reading books, watching movies and dancing.